The Good, The Bad and the ugly
This is my complete portfolio here You'll find most thing I've ever worked on, even the things which I may not be too proud of, however I think even those projects have importance and also deserves to be in here as a reminder to look back at.
My Proffesion Bachelor project in soft development, I got a huge 12 (equavelent to an A) and are generally proud of what I've accomplished in such short time. A youtube video slightly taking a look at the project can be seen HERE and my rapport on this project is availble HERE and lastly the presentation kan be seen HERE.
As a huge Game dev tycoon game I've always wanted to make a clone of it of some sort. After thinking of an idea for a game for a more than 24 hours, for the theme: "Combine 2 Incompatible Genres", I thought to myself, why make a game which actually fit this criteria, and not make a game, where you have to make weird games by mixing 2 incompatible genres? The game seems like it did decently but could have had gotten much more polish if the time had been there.
You’ve been traps inside a morgue, or rather it seems someone have put the there… You need to find a way out quickly before the power is gone and the door will be sealed forever and the air vents stop from lack of power! An escape room experiences inspired from the the theme "Running out of Power", Your goal is to disable 4 terminals to unlock the door leading you to your freedom without "Running out of Power".
With the theme "Ancient Technology" we made a randomized horror game where, with an ancient artifact orb, which seems to be imbued with some sort of essence of the wielder, and the power to reveal the secrets of the ancient tomb, you set out on an adventure of tomb plundering.
4 people, all programmers, sat together for 72 hours to make this game happen. The theme was "You are the Monster", and the outcome was decent, however we know our jump mechanic was slightly bugged. The project might be further developed for Android one day.
First real game jam game I've made, and the first jam I've participated in, with the theme "below the surface". It went much better than expected with some azazing scores for what was my first entry. I am planning on someday continueing developing on this and make a complete game out of it. (Currently not playable!)